﻿using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BeatingMole
{
    class CInfoCoBa:CInfoPlayer
    {
         #region "Constructor"
        /// <summary>
        /// Phương thức khởi tạo không tham số thông tin người chơi
        /// </summary>
        /// <param name="Content"></param>
        public CInfoCoBa(ContentManager Content)
            : base(Content)
        {
            Name = "Cô Ba";
            Bar = Content.Load<Texture2D>(@"Resource/Bar/Bar");
            Avatar = Content.Load<Texture2D>(@"Resource/Avatar/coba");
            SpriteFontPlayer = Content.Load<SpriteFont>(@"Resource/Font/Player");
            Score = 0;
        }
        #endregion
    }
}
